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Slitherin (Red Witch)

Family: Slitherin (Ratfolk)

Medium humanoid (titanspawn), lawful evil

Armor Class 12 (15 with mage armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft., climb 30 ft.

8 (-1) 14 (+2) 12 (+1) 16 (+3) 12 (+1) 10 (+0)

Skills Acrobatics +4, Arcana +5, Stealth +4
Senses darkvision 60 ft.; passive Perception 11
Languages Slitherin, Titan Speech, plus any two other tongues
Challenge 1 (200 XP)

Special Traits

  • Contortionist. The slitherin has advantage on Dexterity checks to escape from bonds or being grappled, as well as to squeeze through tight spaces.
  • Disease Resistance. The slitherin has advantage on saving throws against disease.
  • Rodent Empathy. The slitherin can converse with rodents through body language and simple sounds, communicating simple ideas to such beasts.
  • Spellcasting. The Red Witch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, or +5 to hit with spell attacks). The Red Witch has the following wizard spells prepared:


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d3 + 2) piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


Physically the smallest of their race, they have rust or ginger-colored fur. Their clan is matriarchal, consisting of female witches who take groups of lesser male warlocks, up to two dozen at a time, as covens. These covens seek out areas of magical power and establish underground lairs nearby. Their havens are filled with traps, illusions, and the witches’ undead servitors. As they absorb and extract the local magical energy, the witches ingest various potions and powders intended to inspire prophetic visions.

The most powerful witch in each coven is called the Queen. Red Witches are unlike other ratfolk clans in another way as well: some lone Red Witches go off on their own to pursue research they do not care to share with the others. These individuals sometimes find their way into civilization, if that is where their visions take them.

A Red Witch slitherin is smaller than a human by more than a head, but it appears no less threatening for its small stature. A cunning, cruel intellect gleams in its red eyes, and it leers with a twisted smile. Reddish fur covers its body, except for its pink nose and long, hairless tail. Its sparse clothing is layered with pouches, and bits of arcane oddments poke from its leather belt.

Red Witch slitherin fight with magic, using charmed or summoned monsters or animating undead to do the physical fighting for them. In most cases, though, unless a prophecy demands otherwise, they typically flee a superior force, using magic as required. Red Witches are the most intelligent, cunning, and subtle of the Unredeemed slitherin, and their stratagems reflect that fact.

Section 15: Copyright Notice

Scarred Lands Player’s Guide © 2016 Onyx Path Publishing Authors: Bill Ashbless, Jason Bolte, Chris Cowger, Adam Eichelberger, Alain Giorla, Nathan Knaack, Chris Sims, Eddy Webb