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Sloth

Tiny beast, unaligned

Armor Class 10
Hit Points 4 (1d6 + 1)
Speed 5 ft., climb 10 ft., swim 10 ft.

STR DEX CON INT WIS CHA
6 (-2) 7 (-2) 12 (+1) 2 (-4) 12 (+1) 5 (-3)

Skills Athletics +0, Stealth +0
Senses passive Perception 11
Languages
Challenge 0 (10 XP)

SPECIAL TRAITS

  • Camouflage Fur. The sloth has advantage on Dexterity (Stealth) checks in forest terrain.
  • Firm Grip. The sloth has advantage on Strength (Athletics) checks made to climb or to resist attempts to Shove it while it is climbing. The sloth can sleep while climbing.

ACTIONS

  • Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.

ABOUT

Sloths are long-furred tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement, spending most of their time hanging upside down in tropical forests. Unable to walk, they must drag themselves along the ground and are nearly helpless if trapped there. They generally remain hidden in leafy canopies to evade attacks by predatory cats and birds. Many sloths have symbiotic green algae in their fur that aids in camouflage. Most sloths range 2-3 feet long and weigh 10 to 20 pounds. They are surprisingly strong swimmers, able to swim more quickly than they can move on the ground They have long claws used primarily for climbing, but they can lash out when threatened.

Mapinguary. The mapinguary is a muscular sloth covered in shaggy reddish brown to black fur, though it is much more comfortable on the ground, walking on all fours or upright in almost humanoid fashion, leaving curious curve-footed tracks that almost seem backwards. Unlike its lesser kin, the mapinguary can move quickly, with bursts of surprising speed enabling it to evade pursuers or chase down prey. The mapinguary is omnivorous, equally as prone to tear apart palm and similar trees to devour palm hearts and fruits as ripping the limbs off animal or humanoid prey. Their bellowing terrifies all nearby and their hair and hide are proof against most weapons unless they strike it in a vulnerable spot. All agree that their stench is terrible indeed, almost enough to knock a person unconscious with its foulness.

Legend holds that the first mapinguary were shamans who discovered the secret of immortality and were cursed by the gods to become wandering hairy beasts of the wood. If so, they retain little if any of their human roots, though they often lair in caves and sometimes fashion crude barricades of logs or boulders across the openings to their dens. They sometimes lurk on the fringes of human villages, though whether this is to find easy meals or is driven by some distant subconscious memory is unknown.

Megatherium. The megatherium is a massive sloth weighing 10,000 pounds. It can balance on its hind legs and tail, allowing it to reach up to 20 feet high. When standing on its hind legs, it can reach to the treetops with its agile tongue. Megatheriums are primarily herbivorous, but they can be aggressive and have been known to feast on meat and carrion.

Section 15: Copyright Notice

Latin American Monsters (5E) © 2021, Legendary Games; Authors Miguel Colon, Ismael Alvarez, Robert J. Grady, Jason Nelson.

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