Sloth, Giant

Huge beast, neutral

Armor Class 15 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 15 ft., climb 30 ft.

22 (+6) 10 (+0) 17 (+3) 2 (-4) 12 (+1) 5 (-3)

Skills Athletics +9
Senses passive Perception 11
Challenge 5 (1,800 XP)

Special Traits

  • Keen Scent. The giant sloth has advantage on Wisdom (Perception) checks based on scent.


  • Multiattack. The giant sloth makes one bite attack and two claw attacks.
  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage.
  • Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) slashing damage, and the target must make a DC 17 Strength saving throw or be knocked prone.


This massive sloth is brownish-black, and its fur has a greenish tint to it. Its eyes are white. Giant sloths grow up to be 10 feet long and weigh up to 450 pounds. The fur of a giant sloth is stained green by algae. A giant sloth attacks by biting and rending its opponent with its claws.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky' Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb

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