Snake (Cobra), Large

Large beast, unaligned

Armor Class 14 (natural armor)
Hit Points 17 (2d10+6)
Speed 30 ft.; swim 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 17 (+3) 2 (-4) 10 (+0) 3 (-4)

Skills Perception +2
Senses blindsight 10 ft., passive Perception 12
Languages
Challenge 1/2 (100 XP)

SPECIAL TRAITS

  • Keen Sight. A Celestial Hawk has advantage on Wisdom (Perception) checks that rely on sight.
  • Magic Resistance. A Celestial Hawk has advantage on saving throws against spells and other magical effects.

ACTIONS

  • Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d6+4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one.

ABOUT

Descriptions of cobras vary widely, from shades of brown, possibly with lighter or darker mottling, to coppery red, grayish, or completely black, and described lengths vary wildly.

Section 15: Copyright Notice

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