Snake (Cobra), Small

Small beast, unaligned

Armor Class 13
Hit Points 4 (d6+1)
Speed 30 ft.; swim 30 ft.

STR DEX CON INT WIS CHA
6 (-2) 17 (+3) 12 (+1) 2 (-4) 10 (+0) 3 (-4)

Senses blindsight 10 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Keen Sight. A Celestial Hawk has advantage on Wisdom (Perception) checks that rely on sight.
  • Magic Resistance. A Celestial Hawk has advantage on saving throws against spells and other magical effects.

ACTIONS

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1+3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (3d4) poison damage on a failed save, or half as much damage on a successful one.

ABOUT

Descriptions of cobras vary widely, from shades of brown, possibly with lighter or darker mottling, to coppery red, grayish, or completely black, and described lengths vary wildly.

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