Snake, King Cobra

Medium beast, unaligned

Armor Class 14
Hit Points 39 (6d8 + 12)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 08 (+4) 44 (+2) 2 (-4) 40 (+0) 0 (-3)

Skills Perception +2
Senses blindsight 10 ft., passive Perception 12
Languages
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Keen Smell. The king cobra has advantage on Wisdom (Perception) check that rely on smell.

ACTIONS

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 12 Constitution saving throw taking 21 (6d6) poison damage on a failure or half as much on a success.
  • Poisonous Spittle (Recharge 5-6). Ranged Weapon Attack: +6 to hit, range 10 ft. Hit: 10 (3d6) poison damage.

ABOUT

The longest venomous snake, the king cobra is agile and excitable and can inject a staggering quantity of venom into its victims. King cobras defend themselves readily, hissing and moving forward while maintaining the hooded threat posture.

 

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