Snakeroot

Large plant, unaligned

Armor Class 12
Hit Points 13 (2d10 + 2)
Speed 30 ft., burrow 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 12 (+1) 1 (-5) 10 (+0) 3 (-4)

Senses blindsight 10 ft., passive Perception 10
Languages understands Sylvan but can’t speak
Challenge ¼ (50 XP)

SPECIAL TRAITS

  • False Appearance. While the snakeroot remains motionless, it is indistinguishable from normal plant roots.
  • Mask of the Fey Wild. The snakeroot can attempt to hide even when it is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

ACTIONS

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
  • Grasping Vine (Recharges atier a Short or Long Rest). The snakeroot attempts to entangle one creature that it can see within 30 feet of it. The creature must succeed on a DC 10 Strength saving throw or be restrained by the entangling plants for 1 minute. A creature restrained by the plants can use its action to make a DC 10 Strength check, freeing itself on a success. If a creature succeeds its Strength check to break free, the snakeroot immediately takes 2d6 slashing damage.

ABOUT

Deep within swamps and dense forests, snakeroots nestle among the offshoots of great trees, basking in their hoard of trinkets and lying in wait to defend it.

These bark-skinned fey can remain rigid and motionless for hours or even days at a time, blending in perfectly amongst the thick roots in which they nest. With the power to manipulate the roots around them, snakeroots find themselves well defended and comfortable in their dens, and rarely leave except to hunt or look for lost or forgotten treasures to add to their collection.

Wyrmroot. Snakeroots are also known as dragonroots, due to their tendency to fill their nests with tiny treasure hoards composed of any shiny or unique objects cast off by travelers in the snakeroot’s domain. Any treasures found by a snakeroot are immediately spirited away by this avaricious fey to be hidden amongst the roots of its nesting tree.

Deeply concerned for the safety of their keepsakes, a snakeroot never hides all of its treasure in a single location, splitting it amongst several hidden caches beneath different trees in the same root network. If they spot intruders near their nests, these possessive fey will animate the roots of the trees around them to restrain the thieves while they make a swift getaway with whatever treasures they can carry.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

Section 15: Copyright Notice

Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.

This is not the complete license attribution - see the full license for this page