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Spark of Hope

Tiny fey, neutral good

Armor Class 15
Hit Points 125 (50d4)
Speed 0 ft., fly 90 ft. (hover)

3 (-4) 20 (+5) 10 (+0) 11 (+0) 14 (+2) 19 (+4)

Senses blindsight 30 ft., darkvision 60 ft., truesight 10 ft., passive Perception 10
Languages Sylvan
Challenge 8 (3,900 XP)


  • Second Chance. The spark and allied creatures within 30 feet of the spark can repeat a failed attack roll, ability check, and saving throw and must use the second result. A creature can benefit from this feature once per turn. Also, a creature within 30 feet of the spark regains 1 hit point if it makes a death saving throw.


  • Multiattack. The spark makes six sting attacks.
  • Sting. Ranged Spell Attack: +7 to hit, range 10/40 ft., one target. Hit: 7 (1d6 + 4) force damage.


In the most critical of moments, in instances of life and death, when one must make an impossible choice, when all light seems to have drained from the world leaving one in utter darkness; a spark of hope may appear to light the way.

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