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Stained Glass Knight, Lesser

Medium construct, unaligned

Armor Class 13 (natural armor)
Hit Points 51 (6d8 + 24)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+3) 17 (+3) 18 (+4) 3 (-4) 10 (+0) 1 (-5)

Damage Resistances lightning, fire, piercing, slashing
Damage Immunities acid, cold, poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Challenge 3 (700 XP)

Special Traits

  • Crystal Construction. The stained glass knight’s blade is part of its body, and cannot be disarmed or damaged separately. Cold damage does not harm the stained glass knight, but removes its resistance to slashing and piercing for one round. Thunder damage removes its resistance to slashing and piercing damage as well.
  • False Appearance. The stained glass knight can embed itself into a stained glass window large enough to hold it. While an embedded stained glass knight remains motionless, it is indistinguishable from an inanimate window.
  • Shards. The stained glass knight is comprised of innumerable pieces of enchanted glass, honed to magical sharpness. Creatures striking the stained glass knight with a natural weapon, unarmed strike, or spell attack with a range of touch, suffers 3 (1d6) points of slashing damage.

Actions

  • Glass Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

About

These animate artworks are created to guard castle and cathedral alike, as beautiful as they are deadly to those who would stand against them or try their hand in battle against them. They stand silent sentinel over monasteries and chapels, ready to leap forth at their creator’s command or when intruders would desecrate the holy places.

The exact appearance of a stained glass knight varies greatly depending on the faith of those creating them, but typically appears garbed in the sacred vestments and armamentarium of their religion.

Section 15: Copyright Notice
The Dragon’s Hoard #3 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael “solomani” Mifsud, Scott D. Young, Mark Hart, and Jeff Ibach.