Stingray, Large

Large beast, unaligned

Armor Class 12 (natural armor)
Hit Points 93 (11d10 + 33)
Speed swim 30 ft.

STR DEX CON INT WIS CHA
21 (+5) 11 (+0) 17 (+3) 1 (-5) 16 (+3) 2 (-4)

Senses tremorsense 100 ft., passive Perception 13
Languages
Challenge 4 (1,100 XP)

Special Traits

  • Water Breathing. The large stingray can breathe only underwater.
  • Keen Smell. The large stingray has advantage on Wisdom (Perception) checks that rely on smell.

Actions

  • Multiattack. The large stingray makes two attacks: one with its sting and one with its wing.
  • Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 hour.
  • Wing. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.