Stingray, Small

Small beast, unaligned

Armor Class 12
Hit Points 7 (2d6)
Speed swim 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 11 (+0) 1 (-5) 12 (+1) 2 (-4)

Senses tremorsense 100 ft., passive Perception 11
Languages
Challenge 1/2 (100 XP)

Special Traits

  • Water Breathing. The small stingray can breathe only underwater.
  • Keen Smell. The small stingray has advantage on Wisdom (Perception) checks that rely on smell.

Actions

  • Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 hour.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.