Medium humanoid, chaotic neutral

Armor Class 12 (hide armor)
Hit Points 45 (7d8 + 14)
Speed 30 ft.

14 (+2) 10 (+0) 14 (+2) 16 (+3) 13 (+1) 10 (+0)

Skills Survival +3
Damage Resistances lightning, thunder
Senses darkvision 60 ft., passive Perception 11
Languages Common, Draconic, Giant
Challenge 1 (200 XP)

Special Traits

  • Innate Spellcasting. The stormwarden’s spellcasting ability is Intelligence (spell save DC 13, + 5 to hit with spell attacks). The stormwarden can innately cast the following spells, requiring only verbal components:


  • Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
  • Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 4 (1d8) piercing damage.
  • Stormscream (1/day). The stormwarden unleashes a deafening scream filled with the fury of the storm in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw. On a failed save, a creature takes 9 (2d8) thunder damage and is pushed 10 feet away from the stormwarden. On a successful save, the creature takes half as much damage and isn’t pushed.


This humanoid has dark hair and eyes. Its skin is sapphire colored, and its hair is long. A long beard dominates its countenance. It is dressed in hide armor and furs.

Stormwardens dwell high in the mountains and hills away from civilization. They are hunters by nature and spend their time hunting and trapping game, though they never do so to an abundance, only enough to sustain themselves. They are isolationists and solitary, rarely found in groups of more than 6 individuals. Their hair color and eye color range across the spectrum just as a normal human, though most tend to have dark hair and eyes.

Stormwardens prefer to avoid combat, but if provoked, they open combat using their longswords, attempting to slay their opponents before escaping to their lair. If melee goes against a stormwarden, it alters the weather and attempts to escape.

Stormwarden Traits

Your stormwarden character has the following racial traits.

  • Ability Score Increase. Your Intelligence score increases by 2, and your Constitution score increases by 1.
  • Age. Stormwardens mature at the same rate as humans and reach the age of majority around the age of 20. They often live to be more than 150 years of age.
  • Alignment. Reclusive, passive, and attuned to nature, stormwardens tend to neutral alignment. It is not unusual to find a stormwarden that has been touched by the storm (or lightning), and is unpredictable and given to chaotic actions and choices.
  • Darkvision. You have acute vision that can pierce the darkest storm. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
  • Size. Stormwarden, much like humans, vary widely in height and build, from just over 5 feet to well over 6 feet tall. Your size is Medium.
  • Speed. Your base walking speed is 30 feet.
  • Blessing of the Storm. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast fog cloud as a 2nd level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast call lightning as a 3rd level spell with this trait and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.
  • Discharge. You have advantage on saving throws made against effects that deal lightning damage.
  • Languages. You can speak, read, and write Common and your choice of either Draconic or Giant.
Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb