Svirfneblin Nomad

Small humanoid (svirfneblin), any

Armor Class 15 (chain shirt)
Hit Points 16 (3d6 + 6); Wound Threshold 6
Speed 25 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 14 (+2) 12 (+1) 12 (+1) 12 (+1)

Skills Animal Handling +3, Perception +3, Stealth +4, Survival +3
Tools herbalism kit
Senses darkvision 120 ft., passive Perception 13
Languages Gnomish, Svirfneblin, Undercommon
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Gnome Cunning. The svirfneblin nomad has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
  • Innate Spellcasting. The svirfneblin nomad’s innate spellcasting ability is Wisdom (spell save DC 11). It can innately cast the following spells, requiring no material components:

ACTIONS

  • War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Poisoned Dart. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

ABOUT

As the underground cousins of rock gnomes, svirfneblin are recognizable by their dark, blue-gray complexion and their pale hair. Since they’ve never been involved in any major conflicts with surface dwellers, they are feared far less than other subterranean peoples. This is also owed to their sense of discretion. Little is known about them, but most surface people associate them with enchanted caves, which leads to their good reputation.

As great travelers of the Netherworld, established svirfneblin often become caravanners, guides, or traders. Many are also experts in cultivating underground plants, thus ensuring the air supply of communities. A typical group consists primarily of nomads and is led by a caravan guide. The most seasoned explorers, those who have survived many dangerous journeys, are called underguides.

Section 15: Copyright Notice

The Creatures Rulebook for the Fateforge Role-Playing Game Copyright © 2021 Studio Agate.

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