Swarm of Plague-Touched Ravens

Medium swarm of Tiny beasts, unaligned

Armor Class 12
Hit Points 36 (8d8)
Speed 10 ft., fly 50 ft.

STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 11 (+0) 3 (-4) 12 (+1) 4 (-3)

Saving Throws Con +2
Skills Perception +5
Damage Resistances bludgeoning, piercing, poison, slashing
Condition Immunities charmed, frightened, paralyzed, petrified, prone, restrained, stunned
Senses passive Perception 15
Languages
Challenge 2 (450 XP)

Special Traits

  • Poison and Disease Resistance. The swarm has advantage on saving throws made to resist disease and the poisoned condition.
  • Swarm. The swarm can occupy another creature’s space, and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can’t regain hit points or gain temporary hit points.
  • Swarm Insensitivity. If damage reduces the swarm to 17 or fewer hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the swarm is only reduced to 18 hit points. If damage reduces the swarm to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the swarm drops to 1 hit point instead.

Actions

  • Beaks. Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm’s space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. Additionally, living creatures must succeed on a DC 11 Constitution saving throw, or take 9 (2d8) necrotic damage and contract the zombie necrosis disease (p.192).
Section 15: Copyright Notice

Ultimate Bestiary: The Dreaded Accursed, Copyright 2020, Chris Haskins, Nord Games LLC.