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Tangagumak

Family: Tangagumak

Large humanoid, lawful neutral

Armor Class 13 (natural armor)
Hit Points 28 (3d10 + 12)
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 16 (+3) 10 (+0) 13 (+1) 10 (+0)

Skills Perception +3, Survival +3
Senses passive Perception 13
Languages Common, Tangagumak
Challenge 2 (450 XP)

SPECIAL TRAITS

  • Keen Smell. Tangagumak have advantage on Wisdom (Perception) checks that rely on smell.
  • Natural Swimmer. Tangagumak have advantage on Strength (Athletics) checks related to swimming.

ACTIONS

  • Multiattack. The tangagumak makes one Bite and one Claw attack, or one Bite and one Spear attack.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
  • Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

ABOUT

The tangagumak are ursine humanoids native to cold northern climates that resemble upright polar bears, save with grasping hands and the glint of intelligence in their dark eyes. Though they are fierce hunters, the tangagumak are a peaceful race and slow to anger unless their families are threatened, in which case they are brave and merciless. Tangagumak society is tribal, usually led by elder female chiefs, with senior hunters, priests, and warriors making up an advisory council. Most communities make their living by hunting, fishing, and whaling. Skilled swimmers, tangagumak do not use boats, preferring to face the fish, seals, and whales of the frozen seas on their own, armed only with their teeth and claws. Tangagumak are also superb artisans and crafters, creating fine weapons and armor, as well as splendid carvings and other works of art.

Section 15: Copyright Notice
Tome of Horrors 2020, (C) 2020, Necromancer Games