Thornlamm

Small plant, neutral evil

Armor Class 14 (natural armor)
Hit Points 21 (6d6)
Speed 30 ft.

STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 11 (+0) 3 (–4) 8 (–1) 3 (–4)

Damage Resistances cold, fire, lightning, poison
Condition Immunities blinded, deafened, exhaustion
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 9
Languages
Challenge — with a caprathorn (1/4 [50 XP] by itself)
Proficiency Bonus +2

ACTIONS

  • Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
  • Needles. Ranged Weapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Section 15: Copyright Notice

Grim Hollow: The Monster Grimoire © 2021, Ghostfire Gaming Pty Ltd. Author: Shawn Merwin

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