Tombstone Golem

Family: Golems

Large construct, chaotic evil

Armor Class 17 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 30 ft.

21 (+6) 8 (-1) 21 (+5) 3 (-4) 10 (+0) 1 (-1)

Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered.
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands the languages of its creator but can’t speak
Challenge 12 (8,400 XP)
Proficiency Bonus +4


  • Accursed Soil. Any land blessed by holy magic or under the effects of the hallow spell is made mundane if the tombstone golem spends more than 1 minute inside it or within 5 feet of it.
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Monument of Death. Any Undead within 30 feet of the golem that are reduced to 0 hit points by damage that is not radiant may roll a d20. On a 16 or higher, they regain 1 hit point.


  • Multiattack. The golem makes two Slam attacks.
  • Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
  • Necrotic Pulse. (Recharge 5–6). The golem targets one or more creatures it can see within 20 feet of it. Each target must attempt a DC 17 Constitution saving throw against this magic. On a failure, a target takes 14 (4d6) necrotic damage and cannot regain hit points until the start of the golem’s next turn.


A frequent familiar of necromancers and liches, the tombstone golem is a champion of undeath and a testament to the power of necromancy. Created by binding the souls of dozens of restless dead within a crystal and forcing them to fuse their burial places into one enormous Construct, the tombstone golem is as profane as it is dangerous. The object used to control this Construct is usually something connected to the dead, such as a desiccated heart in a jar, a necklace of teeth, or a vial filled with blood. This object usually only works for the creature who created the tombstone golem, but exceptions have been recorded throughout history.

The tombstone golem emits an energy of undeath from it that is so potent that other wandering Undead may flock to it from several miles away. The Undead gather around it and form enormous hordes, empowered by its dark energy. This terrifying Construct can even prevent Undead from falling in battle, forcing them to continue the battle as they fall apart.

The tombstone golem represents a necromancer’s true hate for all that is considered holy. The golem itself can emit waves of energy that cause all life to wither and rot. The soil it carries with it is so tainted by death that any hallowed or blessed land becomes corrupted by its very presence.

Section 15: Copyright Notice

Grizelda’s Guide to Ghost Hunting Copyright 2022 Scoundrel Game Labs; Author(s) T.A. Gray, Jeremy Forbing, Andrew Marquis, Darren Kenney, Sven Truckenbrodt, DMBen.

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