Tosculi, Warrior

Family: Tosculi

Small monstrosity, lawful evil

Armor Class 15
Hit Points 58 (9d6 + 27)
Speed 20 ft., fly 60 ft.

STR DEX CON INT WIS CHA
12 (+1) 20 (+5) 16 (+3) 10 (+0) 12 (+1) 12 (+1)

Senses darkvision 60 ft., passive Perception 11
Languages Tosculi
Challenge 2 (700 XP)

Special Traits

  • Skittering. Up to two tosculi can share the same space at one time. The tosculi has advantage on attack rolls while sharing its space with another tosculi that isn’t incapacitated.

Actions

  • Multiattack. The tosculi warrior makes one bite attack, one claws attack, and one stinger attack.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
  • Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against poison or be paralyzed for 1 minute. A paralyzed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Prepare Host. Melee Weapon Attack: +7 to hit, reach 5 ft., one paralyzed creature. Hit: 10 (2d4 + 5) piercing damage, and the target is paralyzed for 8 hours. The paralysis can be ended with a successful DC 20 Wisdom (Medicine) check or by a spell or magical effect that cures disease. (Because only paralyzed creatures can be targeted, a hit by this attack is automatically a critical hit; bonus damage is included in the damage listing.)

About

This humanoid wasp’s gossamer wings beat out a soft, droning buzz. Flashing blades sing in each of her four clawed hands, and the air around her crackles with arcane energy.

Section 15: Copyright Notice

Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur.