Toy Swarm

Medium swarm of Tiny constructs, unaligned

Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 40 ft., climb 15 ft.

12 (+1) 15 (+2) 13 (+1) 5 (-3) 12 (+1) 5 (-3)

Damage Resistances bludgeoning, piercing, slashing
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2


  • Constructed Nature. The swarm doesn’t require air, food, drink, or sleep.
  • Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny toy. The swarm can’t regain hit points or gain temporary hit points.


  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
  • Miniature Barrage. Each creature in the toy swarm’s space and within 5 feet of the swarm must make a DC 12 Dexterity saving throw, taking 7 (2d6) piercing damage on a failed save, or half as much damage on a successful one.
  • Wind Up (Recharge 5-6). Each toy in the swarm winds up a fellow toy. The swarm uses Miniature Barrage twice. Until the end of its next turn, the swarm’s speed is doubled.


The easiest way to defeat a toy swarm is to agree to play with it. A toy swarm in the company of a bored child or a restless fey trickster is a happy swarm-at least for the moment.

Magically infused toys can provide a wonderful play partner for children throughout their early years. However, children outgrow their playthings and eventually discard old, worn, or musty toys-even magical ones. After enough time of neglect, the enchantments that control a wondrous toy begin to degrade or warp, and these once jovial dolls and baubles can morph into something sinister. Such a heinous phenomenon is compounded when a group of such twisted toys come together to form a toy swarm.

From animated toy soldiers to talking teddy bears, any toy that’s been enchanted with magic can become part of a toy swarm. Although forgotten or discarded toys make up the majority of these amusive hoards, toy swarms can also comprise new toys. Such is sometimes the case when a group of children pester the local curmudgeonly wizard a few too many times and the wizard, fed up, transforms their toys and trinkets into a scuttling nightmare. Similarly, a toy chest accidentally exposed to a large quantity of enchantment or transmutation magic can similarly be transformed into a toy swarm.

Most toy swarms desire only to be reunited with their original playmates or find some other child to entertain, but the way they go about this can be frightening or dangerous indeed. A toy swarm on a mission to find a new playmate can rarely be deterred, and woe betide anyone who stands in the way of the swarm and its fun.

Section 15: Copyright Notice

Battlezoo Bestiary (5E) © 2022, Skyscraper Studios, Inc.; Authors: William Fischer, Stephen Glicker, Paul Hughes, Patrick Renie, Sen.H.H.S., and Mark Seifter.

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