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Troll, Forest

Family: Troll

Large giant, chaotic evil

Armor Class 15 (natural armor)
Hit Points 73 (7d10 + 35)
Speed 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 13 (+1) 20 (+5) 8 (-1) 9 (-1) 7 (-2)

Skills Perception +2, Stealth +4
Senses darkvision 60 ft., passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)

Special Traits

  • Keen Smell. The forest troll has advantage on Wisdom (Perception) checks that rely on smell.
  • Regeneration. The forest troll regains 10 hit points at the start of its turn. If the forest troll takes acid or fire damage, this trait doesn’t function at the start of the forest troll’s next turn. The forest troll dies only if it starts its turn with 0 hit points and doesn’t regenerate.
  • Woodland Camouflage. The forest troll has advantage on Dexterity (Stealth) checks made to hide while in the forest.
  • Woodland Stalker. The forest troll can attempt to hide even when only lightly obscured by foliage.

Actions

  • Multiattack. The forest troll makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

About

On the shorter and slighter end of the troll size spectrum, forest trolls have long, willowy limbs adapted to mimic the texture of tree trunks and branches. Indeed, this skin is so similar to genuine bark that often flora will start to grow between and through cracks and crevices. The trolls encourage and even cultivate these so as to enhance their camouflage. Forest trolls tend to consume large amounts of birds who make the unfortunate and fatal mistake of building a nest on them. Their scythe-like claws allow them to easily cut paths through the brush, and make short work of any creature they come across.

Section 15: Copyright Notice
Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.