Troll, Hill

Family: Troll

Gargantuan giant, neutral

Armor Class 15 (natural armor)
Hit Points 390 (20d20 + 180)
Speed 30 ft.

STR DEX CON INT WIS CHA
26 (+8) 5 (-3) 28 (+9) 5 (-3) 10 (+0) 10 (+0)

Senses darkvision 60 ft., passive Perception 10
Languages Giant
Challenge 20 (25,000 XP)

Special Traits

  • Massive. The hill troll can move into spaces already occupied by Large or smaller creatures. When it does so, creatures in those spaces must make a DC 19 Dexterity saving throw, taking 21 (2d20) bludgeoning damage on a failed save, or half as much damage on a successful one.
  • Monolithic. While the hill troll remains motionless, it is indistinguishable from a small hillock.
  • Regeneration. The hill troll regains 30 hit points at the start of its turn. If the hill troll takes acid or fire damage, this trait doesn’t function at the start of the hill troll’s next turn. The hill troll dies only if it starts its turn with 0 hit points and doesn’t regenerate.

Actions

  • Multiattack. The hill troll makes two melee attacks.
  • Kick. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 29 (2d20 + 8) bludgeoning damage, and if the target is Large or smaller it must succeed on a DC 19 Dexterity saving throw or be hurled up to 20 feet away.
  • Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., up to four targets no more than 5 ft. apart. Hit: 29 (2d20 + 8) bludgeoning damage, and if the target is Large or smaller it must succeed a DC 19 Strength saving throw or be knocked prone.
  • Stomp. Melee Weapon Attack: Each creature in a 10–foot-radius burst centered the hill troll must make a DC 18 Dexterity saving throw, taking 29 (2d20 + 8) bludgeoning damage on a failed save or half as much damage on a successful one.

About

A hill troll’s gargantuan size is its own unlikely camouflage – few suspect that the grassy verge they camp on or the steep slope they traverse will end up devouring them. Hidden in plain sight, a hill troll is patient, waiting for an opportunity to spring on unsuspecting travelers. Moss and grass grow on its back during its long periods of dormancy, only enhancing its camouflage.

Section 15: Copyright Notice

Game Master's Toolbox Ultimate Bestiary: Revenge of the Horde Copyright 2017, Chris Haskins, Nord Games LLC.

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