Ulat-Kini (aka Skum)

Medium humanoid (ulat-kini), lawful evil

Armor Class 13 (natural)
Hit Points 29 (3d8+12)
Speed 20 ft.; swim 40 ft.

STR DEX CON INT WIS CHA
15 (+2) 13 (+1) 17 (+3) 10 (+0) 10 (+0) 6 (-2)

Saving Throws Wis +2
Damage Resistances cold
Condition Immunities charmed, frightened
Skills Athletics +4, Deception +2, Perception +2, Stealth +5
Senses darkvision 60 ft., Passive Perception 12
Languages Aquan, Deep Speech, Undercommon
Challenge ½ (100 XP)

SPECIAL Traits

  • Amphibious. The ulat-kini can breathe both air and water.
  • Ancient Slaves. The ulat-kini is resistant to mind controlling abilities of all creatures except aboleth. They have immunity to the charmed and frightened conditions and proficiency with Wisdom saving throws, but loose these advantages when dealing with the spells and psionic powers of aboleth.

ACTIONS

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: 6 (1d6+2) piercing damage.
  • Trident. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: 8 (1d8+2) piercing damage.

This hunchbacked, green-skinned humanoid has a wide, frog-like head but a mouth more akin to that of a toothy fish.

The Ulat-kini are the greatest of the races created by the aboleth. Immortal and legion in numbers during the height of the aboleth empires, the ulat-kini formed the backbone of army and culture alike. Without the empires to support them, the ulat-kini, now known as skum by other civilized races, have been left to survive on their own.

The majority of surviving skum dwell in the deep sea or underground ruins of their former glory. Skum do not age and can live forever outside of violence or disease. Unfortunately, this blessing is twisted by their inability to breed amongst themselves. All skum are male, and though they cannot breed with their own kind, they originate from a range of stock and an attempt to reproduce with other humanoid, piscinoid, and in some cases, non-humanoid, races. Children of these unions are nearly always deformed, though some of these deformities may be subtle. Those that are not born as skum go through a transformation sometime between puberty and adulthood, shedding their normal skin and becoming full-fledged skum.

Ulat-Kini PC Traits

Ability Score Increase. Your Constitution score increases by 2, and Strength score increases by 1.

Age. Ulat-kini are immortal. You are immune to spells and other affects that manipulate your age. Though immune to the ravages of age, ulatkini have been used as fodder for numerous wars.

Alignment. As former slaves to the aboleth, the vast majority of ulat-kini are programed to be lawful evil. Player character ulat-kini separate from their tribes for many reasons, some of which may be the breakdown of their ancient aboleth programing. Ulat-kini PCs may be of any alignment.

Size. Ulat-kini are similar in size to humans, though they are muscular and hardy. Your size is medium.

Speed. Your base walking speed is 25 ft. You have a swim speed of 40 ft.

Former Slaves. Ulat-kini were created as a slave race to the aboleth, and therefor were granted some protection against the magic of their masters’ enemies. You gain advantage on saves against charm and fear spells, and gain proficiency with one of the following saving throws: Intelligence, Wisdom, or Charisma. You make Intelligence, Wisdom, and Charisma saving throws against aboleth spells and psionic powers at disadvantage.

Bite. You may use your action to make a bite attack. Your bite deals 1d6 + Strength modifier piercing damage.

Naturally Deceptive. You gain proficiency in Charisma (Deception) and (Dexterity) Stealth checks.

Amphibious. You can breathe both air and water.

Languages. You speak, read and write Deep Speech and Aquan, as well as one other language (typically Common, Undercommon, or Marine Trade)

Section 15: Copyright Notice

5e Menagerie: Horrors of the Aboleth, © 2016 Rogue Genius Games; Authors: Sam Hing and Rich E. Howard.

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