Unseelie Sprite

Tiny fey, neutral evil

Armor Class 15 (leather armor)
Hit Points 14 (4d4+4)
Speed 10 ft., fly 30 ft.

STR DEX CON INT WIS CHA
3 (-4) 18 (+4) 12 (+1) 14 (+2) 13 (+1) 11 (+0)

Skills Perception +3, Stealth +8
Senses passive Perception 13
Languages Common, Sylvan
Challenge 1/2 (100 XP)

SPECIAL TRAITS

  • Innate Spellcasting. The unseelie brownie’s innate spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

ACTIONS

  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 slashing damage.
  • Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 3 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
  • Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
  • Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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Faerie Campaigns (5E) © 2022, Legendary Games; Authors Matt Goodall, Jason Nelson, David N. Ross, Neil Spicer, Amber Stewart, Russ Taylor, Linda Zayas-Palmer

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