Vodyanoi

Medium monstrosity, chaotic neutral

Armor Class 15 (natural armor)
Hit Points 135 (15d8 + 63)
Speed 30 ft., swim 50 ft.

STR DEX CON INT WIS CHA
16 (+3) 19 (+4) 18 (+4) 13 (+1) 20 (+5) 12 (+1)

Senses darkvision 60 ft., passive Perception 15
Languages Aquan, Common, Sylvan
Challenge 5 (1,800 XP)

SPECIAL TRAITS

  • Amphibious. The vodyanoi can breathe air and water.
  • Innate Spellcasting: The vodyanoi’s innate spellcasting ability is Wisdom (spell save DC 16). The vodyanoi can innately cast the following spells, requiring no material components:
  • ACTIONS

    • Multiattack. The vodyanoi makes three attacks: one with its bite and two with its spear.
    • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
    • Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.
    • Suffocating Water (1/Day). All water within a 15-foot radius from the vodyanoi becomes difficult to breathe in for waterbreathing creatures. The suffocating water persists in the area where it was first created for 5 minutes before becoming breathable again. Any creature within the suffocating water, except the vodyanoi and up to 3 creatures of its choosing, must hold their breath or risk suffocation.

    ABOUT

    Vodyanois resemble humanoid salamanders. They have short noses, bulging eyes, and broad mouths covered with thickets of fleshy tendrils. Skin color varies wildly depending on the climate and terrain, from drab greens and grays to vibrant oranges and reds. Vodyanois stand roughly 5-1/2 feet tall and weigh just over 100 pounds. They can live up to 120 years.

    Territorial Traders. While vodyanois themselves are rarely evil, they are capricious and often quick to anger, particularly when they feel their territories have been intruded upon.

    Vodyanois are territorial and treat other amphibious and aquatic races encroaching on their lands as enemies, and if they suspect travelers are in league with those races they often attack on sight. Those who live in close proximity to vodyanoi tribes learn quickly to leave the folk alone, and when visits or intrusions into vodyanoi lands are necessary (such as when one might need to seek out a vodyanoi for aid in curing a disease), gifts of magic potions and exotic fruits are highly recommended.

    Section 15: Copyright Notice

    Faerie Bestiary (5E) © 2022, Legendary Games; Authors Matt Kimmel, Michael “solomani” Mifsud, Miguel Colon, Robert J. Grady, Jason Nelson, Jeff Ibach, Tim Hitchcock.

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