Vril-Ya

Medium elemental, neutral evil

Armor Class 13 (natural)
Hit Points 45 (7d8 + 14)
Speed 0 ft., fly 30 ft. (hover), swim 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 15 (+2) 3 (.4) 10 (+0) 7 (.2)

Damage Resistances cold, fire, psychic; bludgeoning, piercing, and slashing damage from nonmagical weapon attacks
Damage Immunities lightning, poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, prone, unconscious
Senses darkvision 60 ft., passive Perception 10
Languages telepathy 60 ft.

Challenge 4 (1,100 XP)
Proficiency Bonus +2

SPECIAL TRAITS

  • Magic Resistance. The vril-ya has advantage on saving throws against spells and other magical effects.
  • Vril Cloud. Once per day, the vril-ya can emit a cloud of vril vapor, filling a 10-foot-radius sphere of air or water around it. The first time on a turn that a vril-ya enters the cloud or if it starts its turn within the cloud, the vril-ya heals 2d8 damage. A strong current or wind can disperse the cloud.

ACTIONS

  • Tentacle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) psychic damage. If the target is Medium or smaller, it is grappled (escape DC 14).
  • Psychic Drain. The vril-ya makes one Tentacle attack against a Medium or smaller creature it is grappling. If the attack hits, the target takes 22 (5d8) psychic damage. The vril-ya will continue draining once the target reaches 0 hit points, forcing failures on death saving throws until the target is dead

ABOUT

A legless being with scintillating gold skin drifts toward you. Whisps of bluish vapor seem to indicate wing-like appendages emerging from its back. It extends a tentacle toward you.

Failed Experiments. Ancient Ankeshelian practitioners once thought to use vril to enhance elemental beings and inadvertently created the vril-ya. A vril engineer can extract 3d8 ounces of vril fluid from a dead vril-ya.

Mindless Hunger. These ageless abominations roam the deep oceans, psychically draining any sentient life they find. Occasionally, in their starvation, they roam inland.

Elemental Nature. A vril-ya doesn’t require air, food, drink, or sleep.

Section 15: Copyright Notice

Warlock Grimoire 4. ©2023 Open Design LLC. Authors: Lou Anders, Wolfgang Baur, HH Carlan, Robert Fairbanks, Basheer Ghouse, Richard Green, Tim Hitchcock, Jeremy Hochhalter, Victoria Jaczko, Rajan Khanna, Sarah Madsen, Ben McFarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Adam W. Roy, Paul Scofield, Amber Stewart, Brian Suskind, Mike Welham.

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