Watch Owl

Tiny construct, unaligned

Armor Class 13 (natural armor)
Hit Points 10 (4d4)
Speed 5 ft., fly 60 ft.

STR DEX CON INT WIS CHA
3 (?4) 13 (+1) 10 (+0) 4 (-3) 12 (+1) 8 (-1)

Skills Perception +3, Stealth +3
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 13
Languages understands one language (usually Common) but can’t speak
Challenge 1/8 (25 XP)

SPECIAL TRAITS

  • Flyby. The watch owl doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
  • Immutable Form. The watch owl is immune to any spell or effect that would alter its form.
  • Innate Spellcasting (1/Day). The watch owl can innately cast alarm, requiring no material components. Its innate spellcasting ability is Wisdom.
  • Keen Hearing and Sight. The watch owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
  • Magic Resistance. The watch owl has advantage on saving throws against spells and other magical effects

ACTIONS

  • Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Section 15: Copyright Notice

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