Small humanoid (human, shapechanger), lawful evil

Armor Class 14
Hit Points 22 (5d6 + 5)
Speed 35 ft.

10 (+0) 18 (+4) 12 (+1) 9 (-1) 10 (+0) 8 (-1)

Skills Perception +2, Stealth +6
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Senses darkvision 60 ft., passive Perception 12
Languages Common (can’t speak in meerkat form)
Challenge 2 (450 XP)


  • Keen Sight. The weremeerkat has advantage on Wisdom (Perception) checks that rely on sight.
  • Nimble Escape. The weremeerkat can take the Disengage or Hide action as a bonus action on each of its turns.
  • Pack Tactics. The weremeerkat has advantage on an attack roll against a creature if at least one of the weremeerkat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
  • Sand Camouflage. The weremeerkat makes Dexterity (Stealth) checks to hide in sandy terrain with advantage.
  • Shapechanger. The weremeerkat can use an action to polymorph into a tiny meerkat, its hybrid form, or back to its original humanoid form. Its statistics other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with weremeerkat lycanthropy.


At times travelers in the desert might catch sight of a group of meerkats surveying the area. They will be standing up on their hind legs as they keep a lookout for danger. However, these are shapechangers and only appear to be meerkats. Weremeerkats are lycanthropes that inhabit the desolate land.

Diminutive Desert Dogs. The little monsters live in packs in the desert. They are very close and will fight to the death to defend the members of the colony. The lycanthropes make their homes in underground burrows with complex tunnel systems.

Stoic Sentinels. These lycanthropes are renowned for their extraordinary patience. They will wait for hours and hours, watching for the right moment to act.

Downsizing. A creature who is cursed with weremeerkat lycanthropy is in for a shock. At times, the transformations can be spontaneous.

Section 15: Copyright Notice

Monsters of the Wilderness: A Collection of Monsters for 5th Edition Copyright 2022 Cawood Publishing Author Andrew Cawood

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