Large plant, unaligned

Armor Class 13 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 20 ft., climb 20 ft.

14 (+2) 13 (+1) 16 (+3) 10 (+0) 8 (.1) 8 (.1)

Saving Throws Dex +7
Skills Nature +4, Perception +4, Stealth +7
Damage Resistances cold, fire
Damage Immunities lightning
Condition Immunities blinded, deafened, exhaustion
Senses blindsight 30 ft, passive Perception 9
Languages Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3


  • Death Burst. When the winwydden drops to 0 hit points, it explodes. A creature within 20 feet must succeed on a DC 14 Constitution saving throw or take 14 (4d6) poison damage.
  • Lightning Absorption. Whenever the winwydden is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
  • Spanning Consciousness. The winwydden is one organism that appears to be made up of several. It knows what is happening simultaneously across all its vines and can act accordingly.


  • Multiattack. The winwydden can make one Vine attack and one Engulf attack.
  • Vine. Melee Weapon Attack: +4 to hit, reach 30 ft., one creature. Hit: 13 (2d8 + 4) piercing damage, and the target is grappled (escape DC 13). The target must make a DC 13 Constitution saving throw. On a failed save, the target takes 14 (4d6) poison damage and is poisoned until the end of its next turn. On a successful save, the target takes half as much damage and suffers no additional effects.
  • Engulf. The winwydden makes a Vine attack against a grappled target. On a hit, the target is engulfed. Engulfed creatures are blinded and restrained, and they must succeed a DC 14 Constitution saving throw or take 13 (2d8 + 4) bludgeoning damage at the start of the winwydden’s turn. The winwydden can engulf only one creature at a time.


With such rich, abundant vines and leaves, opening toward the sky, each one glistens in the morning light as if beckoning us to sit with the vines and see the universe as it does-with open wonder and humble welcoming. There is a distinct ooze on the tops of the leaves across all the vines, which looks slick and unassuming, but it will poison any creature as it attempts to breakdown their flesh for nutrients. The winwydden is not biased in selecting targets, and it will happily consume any creature who encounters it, either through ooze or strangulation.

Section 15: Copyright Notice

Warlock Grimoire 4. ©2023 Open Design LLC. Authors: Lou Anders, Wolfgang Baur, HH Carlan, Robert Fairbanks, Basheer Ghouse, Richard Green, Tim Hitchcock, Jeremy Hochhalter, Victoria Jaczko, Rajan Khanna, Sarah Madsen, Ben McFarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Adam W. Roy, Paul Scofield, Amber Stewart, Brian Suskind, Mike Welham.

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