5e SRD >Creatures >


Tiny fey, neutral evil

Armor Class: 18
Hit Points 30 (10d4)
Speed: fly 90 ft.

7 (-2) 18 (+4) 10 (0) 16 (+3) 16 (+3) 7 (-2)

Skills: Animal Handling +6, Nature +6, Perception +6, Stealth +7, Survival +6
Senses: darkvision 120 ft., passive Perception 16
Damage Vulnerabilities: cold iron, radiant
Damage Resistances: necrotic, bludgeoning, piercing and slashing from nonmagical weapons
Damage Immunities: critical hits, poison, disease
Condition Immunities: charmed, diseased, paralyzed, petrified, poisoned, sleeping
Languages: Druidic, elven, sylvan
Challenge: 5 (1,800 XP)

Special Traits

  • Wilderness Mastery: The woodshade has advantage on all Animal Handling, nature, perception, stealth and survival checks, as well as on all saving throws while in a wooded area.
  • Wilderness Illusion: While in a forest or wooded area, the woodshade may use any druid spell of 5th-level or lower at will as a normal action. Note that these affects are treated as the spell in question, except as detailed above (i.e. the Intelligence save, up to ten targets may be selected, etc.). As spell-like abilities, the woodshade does not require components to create these magical effects. The spell save DC for these spells is 14 (Wisdom-based).
  • Woodland Cantrip: The woodshade may cast any cantrip from the druid or bard spell list as a bonus action. The spell save DC for these spells is 14 (Wisdom based).


  • Spell. Melee or Ranged Spell Attack: +5 to hit. Reach, targets and damage based on spell.


Woodshades dwell in the dark, twisted hearts of the ancient forests of the world -forests whose history stretches back to the earliest annals of the world. They are black spirits who delight in destroying those who disturb their realms. In its “natural” form a woodshade is nothing more than a small, black mass of roiling energy. But in the course of their lives they often gather the detritus of the forest to them, creating an animate clump of dead leaves, dry wood, and dirt. Few, however, are ever given the chance to actually see the woodshade, for it prefers to work its evil from afar.

Section 15: Copyright Notice

Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz.