Xorn, Elder

Family: Xorn

Large elemental, neutral

Armor Class 19 (natural armor)
Hit Points 91 (9d10 + 42)
Speed 20 ft., burrow 20 ft.

18 (+4) 10 (+0) 22 (+6) 11 (+0) 10 (+0) 11 (+0)

Skills Perception +8, Stealth +4
Damage Resistances cold, fire, lightning
Damage Immunities acid, poison; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Condition Immunities poisoned
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 18
Languages Terran
Challenge 9 (5,000 XP)

Special Traits

  • Earth Glide. The elder xorn can burrow through nonmagical, unworked earth and stone. While doing so, the elder xorn doesn’t disturb the material it moves through.
  • Stone Camouflage. The elder xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
  • Treasure Sense. The elder xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.


  • Multiattack. The elder xorn makes three Claw attacks and one Bite attack.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 4) piercing damage.


Strange creatures as big around as they are tall, xorns have little interest in natives of the Material Plane-except for the gems and precious metals they might be carrying. Lurking beneath the surface for what might seem long stretches of time to humans, a xorn might wait months, even years, for the right treat to come along, assaulting the being carrying its favorite meal, such as a certain gemstone or the right sort of silver. Adventurers who frequent regions inhabited by xorns often carry with them small chunks of raw ore or relatively inexpensive gemstones or crystals to use as bribes. While the price of a gemstone or piece of metal is often in direct proportion to the object’s flavor and desirability as a meal, most xorns are quite gluttonous and prefer quantity over quality when it comes to food.

Treasure found carried by a xorn or stashed in its lair amounts to little more than snacks set aside for another day. An offering of a particularly delicious (and expensive) jewel or piece of precious metal can swiftly secure a xorn’s temporary allegiance. Since xorns can swim through solid rock with ease, they make excellent guides in underground regions.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene

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