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Yilanka

Large monstrosity, chaotic neutral

Armor Class 13 (natural armor)
Hit Points 76 (9d10 + 27)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 17 (+3) 14 (+2) 16 (+3) 12 (+1)

Skills Medicine +5, Nature +4
Condition Immunities poisoned
Senses passive Perception 13
Languages Common, Southern Tongue
Challenge 3 (700 XP)

SPECIAL TRAITS

  • Asymptomatic Carrier. The yilanka is immune to the effects of all diseases, but it can be infected with and spread them.
  • Omen Tongue (Recharge 6). As a bonus action, the yilanka speaks a rapid jumble of words in a multitude of languages. Each creature within 30 feet of the yilanka, that can hear it, must roll a d20. On a result of 1–5, the creature is afflicted with bad omens for 1 minute, and it takes 1d6 psychic damage each time it deals damage to another creature while afflicted. On a result of 16–20, the creature regains 1d6 hit points. A creature afflicted with bad omens can make a DC 13 Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.

ACTIONS

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

REACTIONS

  • Infectious Presence. When a creature ends its turn within 5 feet of the yilanka, the yilanka can infect it with yilanka trembles (see sidebar). The creature must succeed on a DC 13 Constitution saving throw or contract the disease.

ABOUT

Yilankas, sometimes called the scaled healers of the sands, are said to be born when Set blesses a clutch of lost cobra eggs. Their combined aspects of humanoid and serpent accurately model their natural inclination to switch between kindness and cruelty.

Yilankas prefer to live far from the constraints of civilization. They make their lairs in small cave complexes, and they favor areas with strong winds where the action of the wind passing through the tunnels creates an eerie sound that keeps predators away. Yilankas enjoy isolation and are loath to entertain a guest for too long. They find other creatures tiresome and often use violence to drive off visitors who have overstayed their welcomes. Nomadic people of the desert speak of how the blood and bile of yilankas can cure any ailment. The hunting of yilankas for their humors in ancient times led to their near extinction and current distrust of humanoids. Creatures that approach a yilanka carefully and respectfully find that they have a keen knowledge of medicine and natural remedies. If their knowledge is insufficient to cure a petitioner’s ailment, a yilanka may be convinced to trade its blood if an acceptable offer is made.

Section 15: Copyright Notice
Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021