Zimwi

Medium giant, chaotic evil

Armor Class 16 (natural armor)
Hit Points 110 (13d8 + 52)
Speed 60 ft.

STR DEX CON INT WIS CHA
13 (+1) 18(+4) 19 (+4) 6 (–2) 9 (-1) 7 (–2)

Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)
Proficiency Bonus +3

SPECIAL TRAITS

  • Desperate Hunger. When the zimwi is below half its hp maximum, it has advantage on melee attack rolls against creatures that aren’t Constructs.

ACTIONS

  • Multiattack. The zimwi makes one Bite attack and one Claw attack. It can replace its Bite attack with a use of Swallow.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and the target is grappled (escape DC 12) if it is a Medium or smaller creature. The zimwi has two claws, each of which can grapple only one target.
  • Swallow. The zimwi makes one Bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the zimwi, and it takes 10 (3d6) acid damage at the start of each of the zimwi’s turns. A zimwi can have up to two creatures swallowed at a time. If the zimwi takes 20 damage or more on a single turn from a swallowed creature, the zimwi must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the zimwi. If the zimwi dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.

ABOUT

This swift-moving, lanky humanoid has long arms ending in wicked claws and jaws that open impossibly wide.

Swift as Horses. Distantly related to trolls, the swift and nimble zimwi are a plague upon grasslands. They are constantly hungry, ill-tempered and capable of running down horses, leading many zimwi to attack large caravans for food.

Always Starving. Most zimwi attacks are driven by hunger. The stomach of a zimwi is larger than its body, extending extra-dimensionally and driving the zimwi nearly insane with constant hunger, leaving the zimwi always feeling as if it is starving to death. Because of their endless hunger and low intelligence, zimwi have little awareness of the course of a battle. As long as they continue to feast, they fight on, feeling victorious until death comes to them or all of their prey.

Stomachs of Holding. The extradimensional pouch within a zimwi’s stomach makes the stomach serviceable as a bag of holding if treated and enchanted properly. The harder part is relieving the zimwi of its prize.

Section 15: Copyright Notice

Tome of Beasts 1 ©2023 Open Design LLC; Authors: Daniel Kahn, Jeff Lee, and Mike Welham.

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