Zombie, Brain-Eating

Family: Zombies

Medium undead, chaotic evil

Armor Class 12 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 6 (-2) 16 (+3) 3 (-4) 6 (-2) 5 (-3)

Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands the languages it knew it life but can’t speak
Challenge 1 (200 XP)

Special Traits

  • Turn Resistance. The brain-eating zombie has advantage on saving throws against any effect that turns undead.
  • Undead Fortitude. If damage reduces the brain-eating zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

  • Multiattack. The brain-eating zombie can attack once with its bite and once with its claws.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained and the brain-eating zombie cannot grapple another target.
Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

This is not the complete license attribution - see the full license for this page