Zombie, Gug

Family: Zombies

Large undead, neutral evil

Armor Class 17 (natural armor)
Hit Points 190 (20d10 + 80)
Speed 40 ft.

STR DEX CON INT WIS CHA
17 (+3) 18 (+4) 19 (+4) 11 (+0) 16 (+3) 11 (+0)

Saving Throws Wis +7
Skills Athletics +11, Acrobatics +12, Perception +7, Stealth +8, Survival +7
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 17
Languages understands Undercommon but can’t speak
Challenge 10 (5,900 XP)

SPECIAL TRAITS

  • Compression. A gug can contort and distend its bodies in unnatural ways, allowing them to fit through any space large enough for a Small creature to fit without squeezing, and can move through any space large enough for a Tiny creature, but moves at a speed of five feet while doing so.
  • Undead Fortitude. If damage reduces the zombie gug to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

ACTIONS

  • Multiattack. The gug makes one Bite attack and two Claw attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 24 (6d6 + 3) slashing damage.

ABOUT

While its flesh is not of this word, a gug is certainly flesh and blood enough to die, and if it can die, it can be animated as undead. The zombie gug is even more horrific than it was in life, with its flesh rotting in long strips that seem to decay into nothingness as they break off from the body, its eyes slack and staring, its four limbs moving with terrible slowness yet incredible strength. Zombie gugs are sometimes created when gugs are summoned to this realm and then left to guard an area for so long that even their alien bodies wither and die, yet they remain on guard for eons to come.

Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

Tome of Horrors 2020, (C) 2020, Necromancer Games

This is not the complete section 15 entry - see the full license for this page