Zombie, Kyoshi

Family: Zombies

Large undead, chaotic evil

Armor Class 8 (natural armor)
Hit points 42 (5d10 + 15)
Speed 20 ft.

18 (+4) 6 (-2) 16 (+3) 3 (-4) 6 (-2) 5 (-3)

Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Challenge 2 (450 XP)

Special Traits

  • Aggressive. As a bonus action, the kyoshi zombie can move up to its speed toward a hostile creature that it can see. Rampage. When the kyoshi zombie reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack. Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead


  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. Disturbing Feast. The kyoshi zombie feasts on the corpse of one enemy within 5 feet of her that died within the past minute. Each creature within 60 feet of the kyoshi zombie and able to see it must succeed on a DC 14 Wisdom saving throw or be frightened of it for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the kyoshi zombie‘s Disturbing Feast for the next 24 hours.


This bizarre undead being has bulging eyes and a massive, twisted form that strains with every step to contain itself from bursting.

Any living being that is killed by a kyoshi’s diseased bite becomes a kyoshi zombie. The corpses swell to near bursting and become mindless killing machines that hunger for flesh.

Section 15: Copyright Notice

5E RPG: Gothic Adventures. Copyright 2021, Mal and Tal Enterprises, LLC; Author Michael Tresca.

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