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Prerequisite(s): Extra Attack class feature

When you fight with two weapons, your martial skill enables you to perform deadly maneuvers, relentlessly assaulting your opponents. You gain the following benefits:

  • Increase your Dexterity score by 1, to a maximum of 20.
  • Extra Strike. When you are wielding a light melee weapon in each hand and take the Attack action, you can use a bonus action to attack twice with your second weapon instead of once (see the Combat chapter: Making an Attack).
  • Double Strike. When you are wielding a light melee weapon in each hand and have advantage on your attack rolls against a creature, if you make a successful weapon attack against this creature and the lower of the two dice would have been sufficient to hit, you can immediately use your reaction to add the damage of your second weapon to your attack. Your ability modifier does not apply to this additional damage unless you have the Two-Weapon Fighting class feature.

Your character is wielding a scimitar and a shortsword and is making a scimitar attack with advantage. You need to roll 12 or more to hit. You roll 17 and 14, meaning that in addition to your scimitar’s damage, you can use your reaction to deal the damage of your shortsword.

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