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Animist

Animists are mages who have learned the art of awakening the spirits of objects. By infusing arcane energy into weapons, armor, or even mundane items, they create powerful weapons — and tools — to do their bidding.

Prerequisite(s): One or more 1st level spell slot

Your study of the arcane arts allows you to imbue inanimate objects with life to serve as your familiar.

You learn the find familiar spell and can cast it as a ritual. When you cast it in this way, you may choose to animate one of the following objects instead of summoning a familiar: small object, spellbook, weapon, shield, carpet, armor, cloak.

You must be touching the object for the duration of the ritual. If the object is a magical item you must be attuned to it. If your animated familiar reaches 0 hit points, you can cast the find familiar spell to completely repair the object while touching it, animating it and returning it to its hit point maximum. You can’t repair an object in this way if it was a magical item that was destroyed by its own effect.

You may take this feat multiple times. Each time you take this feat again, you may have two additional animate familiars active at a time.

Section 15: Copyright Notice
Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.