Beacon of Hope

Prerequisite(s): Charisma 13 or higher

The Apocalypse has brought out the best in you, revealing you as a natural leader.

  • You can spend 10 minutes encouraging up to ten friendly creatures (including yourself) within 60 feet of you who can see or hear you and who can understand you. For the next hour, each affected creature has advantage on saving throws to avoid becoming frightened or charmed or to end either condition. A creature can’t benefit from this feat again until it has finished a short or long rest.
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