5e SRD >Feats >

Cartwheel Dodge

Prerequisite(s): Proficient in Acrobatics

You use your knack for avoiding damage to reposition yourself in combat, especially with allies who also have trained to make combat a veritable dance.

  • If an opponent threatening you misses on an attack with advantage, you can move up to half your speed as a reaction, even if you have already moved. This movement provokes opportunity attacks as normal.
  • An ally who also has this feat provokes no attacks of opportunity for moving through squares adjacent to you or within your space.
  • If you are knocked prone, as a reaction (or a bonus action, if it happens on your turn) you can move 5 feet without provoking an opportunity attack. This does not count as part of your regular movement. You fall prone after this movement.
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Battlemasters & Berserkers © 2021, Legendary Games; Author Darrin Drader.