Elemental Focus

Your spells of a certain element are more difficult to resist.

Prerequisite(s): Ability to cast 1st level spells

  • Choose one energy type (acid, cold, electricity, or fire). Add +1 to the Difficulty Class for all saving throws against spells that deal damage of the energy type you select.
  • Once per long rest when you cast a spell with your chosen energy type, you can force an opponent to suffer disadvantage on their saving throw.
Section 15: Copyright Notice

Fifth Edition Feats. © 2016 Total Party Kill Games, Brian Berg.

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