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Perilous Casting

Prerequisite(s): The ability to cast at least one spell

You have learned a controversial technique for over-channeling your life force into the spells you cast.

  • When you miss a target with a spell attack, you may choose to take unmitigable damage and reroll the attack. This damage is equal to a number of d6s equal to the spell’s level or 1d6 for a cantrip. You can only reroll in this way once per turn.
  • Additionally, if a target would take no damage from succeeding on a saving throw against a spell you cast, they instead take half the damage. If a creature’s specific ability contradicts this feature, they instead take one quarter of the damage.
Section 15: Copyright Notice

5E: Age of Antiquity Adventure and Intrigue in the Ancient World © 2019 Aruzian Publishing, Stephen Delucchi, Marcus Lundin

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