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You are a capable healer, able to mend wounds and treat ailments.

Prerequisite(s): Int or Wisdom 13+, Medicine proficiency

  • When you use a healer’s kit and stabilize a dying target, they become conscious with 1d4 hit points.
  • You can use a healer’s kit to tend to a character’s wounds. The character regains a recovery die, and this recovery die does not count against their daily total. A character may only benefit from this bonus recovery die once per long rest.
  • Under your care, characters expending recovery dice during rest gain a bonus amount of additional hit points equal to your Intelligence or Wisdom modifier (choose one) for each recovery die they spend.
Section 15: Copyright Notice

Fifth Edition Feats. © 2016 Total Party Kill Games, Brian Berg.

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