Toppling Spell

Toppling Spell

Your spells with that deal damage also knock the affected creatures prone.

Prerequisite(s): Ability to cast 3rd level spells.

  • The impact of your spell is strong enough to knock the target prone. If a target takes damage from your spell, they must also make a Dexterity or Strength (target’s choice) save to avoid being knocked prone. Use the DC of the spell to determine the trip maneuver DC. A toppling spell uses up a spell slot two levels higher than the spell’s actual level.
Section 15: Copyright Notice

Fifth Edition Feats. © 2016 Total Party Kill Games, Brian Berg.