Armor of Life

Armor (plate), legendary (requires attunement by a good paladin.

This pure-white is inscribed with funerary litanies that ward away the dead. While wearing this armor, you gain a +2 bonus to AC, cause undead to have disadvantage on all attack rolls against you, and have advantage on effects which reduce your maximum hit points.

As a bonus action, you are able to channel magical energy into the armor causing it to glow as bright as a torch for 10 rounds.

As long as the armor of life remains aglow, undead that attack damage you with a melee weapon attack take 5d6 points of fire damage. Each such discharge of the magical energy also reduced the remaining duration of the armor’s glow by 1 round. You can use this ability 3 times before needing to complete a long rest, which causes the charges of this ability to reset.

Section 15: Copyright Notice

The Dragon’s Hoard #16 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Dan Dillon, Matt Kimmel, Scott D. Young, and James-Levi Cooke

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