Bag of Boiling Caltrops

Weapon (caltrops), rare (requires attunement by a fighter or rogue)

This orange and green leather bag holds a dozen +1 caltrops made of three-pronged burnt orange and green metal.

Radiates: Conjuration magic.

Power: You may reach into this alchemist’s bag as an action and scatter a dozen +1 caltrops in a 10 x 10 foot area that spray boiling acid in a 10 x 10 foot puddle. This functions exactly as the grease spell except the difficult terrain is made of acid.

The caltrops do 2 points of piercing damage and 1d4 points of acid damage to any creature that enters the puddle unless it succeeds at a Dexterity save with a DC equal to 8 + your Dexterity modifier + your proficiency bonus. A creature that fails its saving throw but leaves the puddle continues to take 1d4 acid damage at the start of its turn for 2 additional rounds.

Any creature that begins its turn in the puddle takes 1d4 acid damage for each turn it remains or until the puddle melts away.

The acid may burn a hole through any viable objects or floors it comes into contact with at the GM’s discretion.

After 1 minute, the caltrops and puddle melt away and the caltrops reform inside the bag. You may use this power once per short or long rest.

Special: If you are a rogue, you may use this power as a bonus action instead of the Dash, Disengage, or Hide actions granted by Cunning Action.

Section 15: Copyright Notice

250 Magic Items For Fighters and Rogues. Copyright 2021 MageGate Games Inc. Author: Baba Azizi Tucker & Jackson Dean Chase

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