Behemoth’s Claw (Set)

Weapon (lance), unique (requires attunement by a fighter)

This metallic, dark gray +2 lance is made from the claw of an elder dragon magically shrunken and forged into a weapon.

Radiates: Abjuration and evocation magic.

Power: This lance has the versatile property and you don’t need to be mounted to use it with one hand.

Power: This weapon deals an extra 1d6 thunder damage. A loud roar can be heard for 120 feet when it strikes true.

Power: You gain resistance to thunder damage.

Power: You may cast thunderwave as a 3rd level spell (dealing 4d8 thunder damage). You may use this power once per short or long rest.

Power: You gain behemoth’s roar. As an action, you unleash a shockwave of concussive force. It radiates out from you in a 30 foot radius and moves with you for 1 minute or you until you are incapacitated, killed, knocked unconscious, paralyzed, petrified, restrained, or silenced. The shockwave is able to affect creatures normally resistant or immune to thunder damage. All creatures that begin their turn or enter the area of effect must make a Constitution saving throw or take 3d6 thunder damage and be knocked prone. On a successful save, the creature takes half damage and is not knocked prone. You may use this power once per day.

Section 15: Copyright Notice

250 Magic Items For Fighters and Rogues. Copyright 2021 MageGate Games Inc. Author: Baba Azizi Tucker & Jackson Dean Chase

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