Caged Star

Weapon (morningstar), rare (requires attunement)

This magic morningstar has 3 charges and regains all expended charges daily at dawn. When an attacker that you can see hits you with an attack while you are holding it, you can expend 1 charge as a reaction to halve the attack’s damage against you. When you do so, the morningstar’s spiked ball glows with a fierce, radiant light until the end of your next turn. When you hit with an attack roll using the morningstar while it glows this way, the target takes an extra 1d8 radiant damage.

Section 15: Copyright Notice

Wanderer’s Guide to Merchants & Magic. Copyright 2021. Eventyr Games.

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