Charles’s Bane

Weapon (greatsword), legendary (requires attunement)

This chaotic evil +3 sword is a sword of wounding. Further, the faerie within makes it an intelligent weapon, with an Intelligence of 11, a Wisdom of 13 and a Charisma of 17. The blade communicates telepathically with its wielder.

The tormented faerie can be restored to his benevolent self by redeeming the frustrated quest of the sword’s former wielder. Successfully facing the knight’s slayer in combat (surviving without being killed) will lift the blood lust from the faerie, allowing it to return to the realm of the fey. Defeating a major creature of evil such as a dragon or demon may also lift the curse. The GM is encouraged to design a quest for a character that bears the cursed blade if they seek to lift the curse. If it is restored the blade becomes a flaming sword.

Section 15: Copyright Notice

5th Edition Monsters & Treasure of Airhde, 1st Printing, Copyright 2021, Troll Lord Games; Author Stephen Chenault & Jason Vey

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