CS5: Neurological Disruptor

Potion (chemosol), uncommon

This chemosol canister can be used to make a ranged weapon attack (range 30 feet). The neurotoxic chemicals cause a living creature’s nervous system to temporarily short out, incapacitating the target for 1 round unless they make a successful DC 10 Constitution saving throw.

This is a pain and poison effect. The neurotoxin is much less effective against larger creatures. Large creatures have advantage on their saving throws, while Gargantuan creatures are immune to it. Small creatures take a -1 penalty on their saving throw, while Tiny creatures have disadvantage on their save.

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