Draught of Forgetfulness

Potion, rare

This liquid is a pure, inky black. When exposed to air, it seems to absorb light, causing the area around it to become slightly dimmed.

At the time you willingly drink this potion, you set the memory of a time firmly in your mind. Within 10 minutes, the memory you had in mind is completely wiped away and forgotten. The amount of time you forget, in consecutive days, depends on how much of the draught you imbibed, as indicated on the table below.

An unwilling or unaware imbiber of this potion is poisoned for 1 minute and must make a DC 16 Constitution saving throw, taking 7 (2d6) poison damage on a failed save or half as much on a successful one. The damage increases to 14 (4d6) if a jar is so imbibed, 21 (6d6) if a bottle is so imbibed, and 35 (10d6) if an amphora is so imbibed. An unwilling or unaware imbiber doesn’t suffer any loss of memory as a result of drinking this potion.

Container Size Number of Doses Days Forgotten (Per Dose OR IF Full Container IS Consumed) Phial 1 1 or 1 Jar 5 1 or 7 Bottle 25 1 or 30 Amphora 250 1 or 750
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